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BlitMaterial

Hérite de : Material < Resource < RefCounted < Object

A material that processes blit calls to a DrawableTexture.

Description

A material resource that can be used by DrawableTextures when processing blit calls to draw.

Propriétés

BlendMode

blend_mode

0


Énumérations

enum BlendMode: 🔗

BlendMode BLEND_MODE_MIX = 0

Le mode de mélange. Les couleurs sont supposées être indépendantes de l'opacité.

BlendMode BLEND_MODE_ADD = 1

Mode de fusion additif.

BlendMode BLEND_MODE_SUB = 2

Mode de fusion soustractif.

BlendMode BLEND_MODE_MUL = 3

Mode de fusion multiplicatif.

BlendMode BLEND_MODE_DISABLED = 4

No blending mode, direct color copy.


Descriptions des propriétés

BlendMode blend_mode = 0 🔗

The manner in which the newly blitted texture is blended with the original DrawableTexture.