Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

EditorSceneFormatImporterUFBX

Expérimental : This class may be changed or removed in future versions.

Hérite de : EditorSceneFormatImporter < RefCounted < Object

Importe des fichiers FBX en utilisant la bibliothèque ufbx.

Description

EditorSceneFormatImporterUFBX is designed to load FBX files and supports both binary and ASCII FBX files from version 3000 onward. This class supports various 3D object types like meshes, skins, blend shapes, materials, and rigging information. The class aims for feature parity with the official FBX SDK and supports FBX 7.4 specifications.