Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

VisualShaderNodeConstant

Hérite de : VisualShaderNode < Resource < RefCounted < Object

Hérité par : VisualShaderNodeBooleanConstant, VisualShaderNodeColorConstant, VisualShaderNodeFloatConstant, VisualShaderNodeIntConstant, VisualShaderNodeTransformConstant, VisualShaderNodeUIntConstant, VisualShaderNodeVec2Constant, VisualShaderNodeVec3Constant, VisualShaderNodeVec4Constant

Un type de base pour les constantes dans le graphe de shader visuel.

Description

This is an abstract class. See the derived types for descriptions of the possible values.