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VisualShaderNodeParticleEmitter

Hérite de : VisualShaderNode < Resource < RefCounted < Object

Hérité par : VisualShaderNodeParticleBoxEmitter, VisualShaderNodeParticleMeshEmitter, VisualShaderNodeParticleRingEmitter, VisualShaderNodeParticleSphereEmitter

Une classe de base pour les émetteurs de particules.

Description

Particle emitter nodes can be used in "start" step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.

Propriétés

bool

mode_2d

false


Descriptions des propriétés

bool mode_2d = false 🔗

  • void set_mode_2d(value: bool)

  • bool is_mode_2d()

If true, the result of this emitter is projected to 2D space. By default it is false and meant for use in 3D space.